• Subscribe to our newsletter
The Media Online
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Research & Education
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs
No Result
View All Result
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Research & Education
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs
No Result
View All Result
The Media Online
No Result
View All Result
Home Press

Good news, bad news: A game you can play to ‘vaccinate’ yourself against fake news

by Jon Roozenbeek & Sander van der Linden
February 28, 2018
in Press
0 0
0
Good news, bad news: A game you can play to ‘vaccinate’ yourself against fake news
Share on FacebookShare on Twitter

The term ‘fake news’ is everywhere these days. After gaining steam during the 2016 US election, it’s become a catch-all phrase used by people from across the political spectrum.

Yet ‘fake’ stories – or stories that have been entirely made up – have been around since the dawn of man. And on top of that, stories don’t have to be completely fake to be misleading. Terms such as ‘propaganda’, ‘disinformation’, ‘misinformation’ and ‘post-truth’ are used by many people, as though they mean the same thing.

In practice, most people are concerned about ‘disinformation‘: That is, misinformation coupled with the intent to deceive. Today, it’s easier than ever to mislead people. In the online world, posing as a credible news producer requires a bit of money and dedication – but it’s not hard.

Meanwhile, people’s trust in the media is declining, and a majority of Americans say that fake news has left them confused about basic facts. Add to that the growing problem of computational propaganda – where Twitter bots or other social media tools amplify certain hashtags or messages to influence what’s trending – and the current landscape becomes very difficult for people to navigate.

Fighting back

There are many ways companies and governments are trying to combat this growing threat. Google and Facebook are tweaking their algorithms to stop promoting fake news. France is in the process of passing a controversial fake news law, which limits media activity during election time. And the UK government has announced it’s setting up an anti-fake news unit. Yet each of these efforts comes with its own problems.

From our perspective, as researchers studying the fake news phenomenon, we think the best way to fight the bad effects is at the individual level. So, we’re experimenting by combining psychology with technology in a new area of research, which some scholars are calling ‘technocognition‘.

So far, one of us found that it’s possible to ‘inoculate‘ people against misinformation by warning and exposing them to a weakened version of the “real” misleading argument, and then revealing to them why it’s misleading. In other words, a small dose of fake news can inoculate you against it – just like a real vaccination would protect you against a disease.

Tricks of the trade

There are many reasons why people produce disinformation: they can be financial, political, personal and even just for fun. But the techniques that are being used to mislead people are remarkably similar across the board.

One of the simplest is impersonation: imitating a public figure or organisation with the intent of misleading the public. They might also create ‘emotional content‘, which deliberately plays on people’s basic emotions – such as fear or anger – to get a response. Next, there’s ‘polarisation‘ – when fake news merchants stir up existing political tensions, to drive people further apart.

US astronaut Alan B. Shepard Jr. on the moon – or is he?
NASA/Wikimedia Commons

Then there are conspiracies: misleading theories, which often hold a large organisation responsible for some kind of covert agenda – like saying NASA faked the moon landing to win the space race. Then, people whose credibility is under attack will often try to discredit their opponents by engaging in “whataboutism” or personal attacks. And lastly we have trolling, which involves disrupting discussions and provoking reactions from people, combining all of the techniques mentioned above.

Good news, bad news

When people use these techniques themselves, it really improves their ability to recognise them in other contexts. So, together with DROG (a Dutch organisation working against the spread of disinformation), we developed an online game called Bad News (click here to play it), where players use misleading tactics to build their own fake news empire.

The game is free to play in any browser and on any device and takes about 15 minutes to complete. You start as an anonymous Twitter user who goes professional by starting their own news site, and gradually becomes a fake news tycoon. On the way, you earn badges and learn how the techniques mentioned earlier can be used to suit your purposes.

We figured that once you know how the magic trick works, you won’t be fooled by it again. So we put our ideas to the test by doing a pilot study in a high school in the Netherlands. Some classes were assigned to the treatment group and played our game. Others were assigned to the control group, and didn’t play the game.

Although our study was only a starting point, the results so far have been positive: students who played the game thought the fake news articles they read afterwards were less reliable. We hope that our game will play a role in stopping the spread of misleading information: just as misinformation replicates, vaccines can spread, too. The more people that play the game, the further the vaccine spreads – until one day, we may achieve societal resistance against fake news.


Jon Roozenbeek, PhD Candidate in Slavonic Studies, University of Cambridge and Sander van der Linden, Director, Cambridge Social Decision-Making Lab, University of Cambridge

This article was originally published on The Conversation. Read the original article.


 

Tags: Bad News gamedisinformationDROGfake newsJon RoozenbeekpropagandaSander van der LindenTwitter bots

Jon Roozenbeek & Sander van der Linden

Jon Roozenbeek is a PhD candidate at the University of Cambridge, where I work on the media landscape in the self-declared Luhansk and Donetsk People's Republics in Eastern Ukraine. Other research interests include electoral politics, disinformation, online sub-cultures, content analytics and inoculation theory. Sander van der Linden, Ph.D., is a social psychologist in the Department of Psychology at the University of Cambridge where he directs the Cambridge Social Decision-Making Laboratory. Prior to this, he held academic positions at Princeton University and Yale University. He obtained his PhD from the London School of Economics and Political Science (LSE). His research explores the psychology of social influence, judgment, risk, communication, and decision-making in a variety of societal contexts.

Follow Us

  • twitter
  • threads
  • Trending
  • Comments
  • Latest
Kelders van Geheime: The characters are here

Kelders van Geheime: The characters are here

March 22, 2024
Dissecting the LSM 7-10 market

Dissecting the LSM 7-10 market

May 17, 2023
Keri Miller sets the record straight after being axed from ECR

Keri Miller sets the record straight after being axed from ECR

April 23, 2023
Getting to know the ES SEMs 8-10 (Part 1)

Getting to know the ES SEMs 8-10 (Part 1)

February 22, 2018
Sowetan proves that sex still sells

Sowetan proves that sex still sells

105
It’s black. It’s beautiful. It’s ours.

Exclusive: Haffajee draws a line in the sand over racism

98
The Property Magazine and Media Nova go supernova

The Property Magazine and Media Nova go supernova

44
Warrant of arrest authorised for Media Nova’s Vaughan

Warrant of arrest authorised for Media Nova’s Vaughan

41
AI in sponsorship: Beyond the buzzword

AI in sponsorship: Beyond the buzzword

May 9, 2025
Upping the ante: Tracking the year-on-year growth of gambling in SA

Upping the ante: Tracking the year-on-year growth of gambling in SA

May 9, 2025
Seven Days on Social Media: Tonya’s in hospital, the nation’s in chaos and SA doesn’t care about Joshlin

Seven Days on Social Media: Tonya’s in hospital, the nation’s in chaos and SA doesn’t care about Joshlin

May 9, 2025
Social media platforms are replacing Google

Social media platforms are replacing Google

May 8, 2025

Recent News

AI in sponsorship: Beyond the buzzword

AI in sponsorship: Beyond the buzzword

May 9, 2025
Upping the ante: Tracking the year-on-year growth of gambling in SA

Upping the ante: Tracking the year-on-year growth of gambling in SA

May 9, 2025
Seven Days on Social Media: Tonya’s in hospital, the nation’s in chaos and SA doesn’t care about Joshlin

Seven Days on Social Media: Tonya’s in hospital, the nation’s in chaos and SA doesn’t care about Joshlin

May 9, 2025
Social media platforms are replacing Google

Social media platforms are replacing Google

May 8, 2025

ABOUT US

The Media Online is the definitive online point of reference for South Africa’s media industry offering relevant, focused and topical news on the media sector. We deliver up-to-date industry insights, guest columns, case studies, content from local and global contributors, news, views and interviews on a daily basis as well as providing an online home for The Media magazine’s content, which is posted on a monthly basis.

Follow Us

  • twitter
  • threads

ARENA HOLDING

Editor: Glenda Nevill
glenda.nevill@cybersmart.co.za
Sales and Advertising:
Tarin-Lee Watts
wattst@arena.africa
Download our rate card

OUR NETWORK

TimesLIVE
Sunday Times
SowetanLIVE
BusinessLIVE
Business Day
Financial Mail
HeraldLIVE
DispatchLIVE
Wanted Online
SA Home Owner
Business Media MAGS
Arena Events

NEWSLETTER SUBSCRIPTION

 
Subscribe
  • About
  • Advertise
  • Privacy & Policy
  • Contact

Copyright © 2015 - 2023 The Media Online. All rights reserved. Part of Arena Holdings (Pty) Ltd

No Result
View All Result
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Research & Education
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs

Copyright © 2015 - 2023 The Media Online. All rights reserved. Part of Arena Holdings (Pty) Ltd

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?