• Subscribe to our newsletter
The Media Online
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Marketing
    • Thought Leaders
    • Campaigns
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs
No Result
View All Result
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Marketing
    • Thought Leaders
    • Campaigns
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs
No Result
View All Result
The Media Online
No Result
View All Result
Home Digital

Game on: The next big brand opportunity to embrace

by Shaune Jordaan
April 20, 2021
in Digital
0 0
0
Game on: The next big brand opportunity to embrace
Share on FacebookShare on Twitter

You could certainly be forgiven for thinking that gaming is a niche interest – the reserve of kids, nerds and techies. Because until fairly recently, it was! But that’s no longer the case.

Like so many other industries, gaming has been markedly impacted by the coronavirus pandemic – in the most positive way.

There are currently 2.7 billion gamers worldwide, who spend an average of 6.5 hours playing each week, according to stats quoted in this article in The Drum. Numbers like these simply cannot be ignored by brands that want to remain not just relevant and competitive, but in business. 

Virtual connections

In the past year many forms of entertainment, including professional sports, have had to take a backseat due to COVID-19 lockdowns in various parts of the world. But the coronavirus crisis appears to have had the opposite effect on gaming.

Gaming was ideally positioned to fill the void left by the more traditional forms of entertainment, considering it delivers action, engagement and – perhaps most importantly – connection – albeit via a virtual platform. In the words of Christina Turner, Marketing director for Duracell in the UK, a brand that has embraced gaming as a massive opportunity: “The events of (2020) have elevated the ability of games to provide both kids and adults some connection with their friends and make them feel like they’re participating in some social part of the world.” 

Gaming as a strategic brand priority 

While few brand marketers could have foreseen how quickly gaming would become a “culture touchstone”, as Digiday so accurately describes this new trend, the fact is that brands want to be where people are. And people, it appears, are gaming. 

Back in January 2019, Netflix CEO Reed Hastings called the online video game Fortnite a bigger threat to the streaming service than networks like Disney and HBO. Those paying attention would have already had gaming on their radar, but most would have believed it would take far longer to reach the point of critical mass when it becomes a brand priority.

Today, the question for brands isn’t whether or not to get involved in the gaming space, but rather what is the best way in. And marketers – as is their renown – are finding increasingly innovative ways to bring brands into games. Whether it’s sponsorships of teams and individual players, branded characters, in-games ads or strategic partnerships with the video games developer, brands are becoming a seamless part of the gaming experience. 

It’s an industry that’s showing no sign of slowing down either, with one estimate suggesting the industry will be worth $180 billion this year. And brands that want to share in the bounty need to get in the game as soon, and as strategically, as possible. 

Elevated engagement 

No matter the medium or the platform, engagement is always the brand objective – from a marketer or advertiser’s point of view. And gaming provides a level of engagement that makes it possible to forge real connections with fans, as highlighted in this Econsultancy article. 

And if engagement is the reward for compelling content, the result of offering users an engaging, memorable experience, then the brand’s role in gaming is not unlike what is expected of it elsewhere – to connect with consumers in an authentic way. 


Shaune Jordaan is the co-founder and CEO of Hoorah Digital, an independent digital consultancy that believes in brand results through data. The consultancy focuses on helping internal marketing and digital teams with all things digital, from social media advertising to app design.



Tags: brandsgamersgamingHoorah DigitalopportunitiesShaune JordaanThe Drum

Shaune Jordaan

Shaune Jordaan is co-founder and managing partner of Maaten, a global-first AI platform built to fix one of marketing’s biggest pain points: messy, inconsistent, siloed campaign data. It unifies metadata at the source (including audience and creative-level media data) to give marketing teams clean, structured data that powers real reporting, attribution, and performance optimisation. He was previously co-founder and CEO of Hoorah Digital, an independent digital consultancy that believes in brand results through data.

Follow Us

  • twitter
  • threads
  • Trending
  • Comments
  • Latest
We measure the cost of strategy. Why don’t we measure its value?

We measure the cost of strategy. Why don’t we measure its value?

August 18, 2026
Awards Wrap: Radio Workshop nominated for Podcast of the Year, Bar & Beverage Awards 2023 winners announced, grab those MOST Awards tickets now

Awards Wrap: PRISM Awards honours PR professionals, Euphoria Telecom launches No Bull Prize, Red & Yellow students thrive at The Loeries

October 21, 2025
Media Moves: TASTE turns 20, Anele, Lira and Janine van Wyk are FEARLESS in new campaign; Alex Okosi new MD for Google Africa, Accenture Song wins Telkom business

Media moves: MultiChoice Group and FAME Week Africa launch drama commissioning opportunity, Retroviral appoints Koketso Masisi as ECD, Primedia+ launches Apple CarPlay and Android Auto

August 13, 2026
From reach to results: How South African media is changing

From reach to results: How South African media is changing

August 18, 2026
Communicating climate change

Communicating climate change

0
Where are you losing sales? 

Where are you losing sales? 

0
The copyright lessons behind a recent celebrity dispute

The copyright lessons behind a recent celebrity dispute

0
Africa does not need WhatsApp adoption: Brands need a stronger relationship strategy.

Africa does not need WhatsApp adoption: Brands need a stronger relationship strategy.

0
Communicating climate change

Communicating climate change

August 19, 2026
The copyright lessons behind a recent celebrity dispute

The copyright lessons behind a recent celebrity dispute

August 19, 2026
Where are you losing sales? 

Where are you losing sales? 

August 19, 2026
We measure the cost of strategy. Why don’t we measure its value?

We measure the cost of strategy. Why don’t we measure its value?

August 18, 2026

Recent News

Communicating climate change

Communicating climate change

August 19, 2026
The copyright lessons behind a recent celebrity dispute

The copyright lessons behind a recent celebrity dispute

August 19, 2026
Where are you losing sales? 

Where are you losing sales? 

August 19, 2026
We measure the cost of strategy. Why don’t we measure its value?

We measure the cost of strategy. Why don’t we measure its value?

August 18, 2026

ABOUT US

The Media Online is the definitive online point of reference for South Africa’s media industry offering relevant, focused and topical news on the media sector. We deliver up-to-date industry insights, guest columns, case studies, content from local and global contributors, news, views and interviews on a daily basis as well as providing an online home for The Media magazine’s content, which is posted on a monthly basis.

Follow Us

  • twitter
  • threads

ARENA HOLDING

Editor: Glenda Nevill
nevillg@themediaonline.co.za
Sales and Advertising:
Tarin-Lee Watts
wattst@arena.africa
Download our rate card

OUR NETWORK

TimesLIVE
Sunday Times
SowetanLIVE
BusinessLIVE
Business Day
Financial Mail
HeraldLIVE
DispatchLIVE
Wanted Online
SA Home Owner
Business Media MAGS
Arena Events

NEWSLETTER SUBSCRIPTION

 
Subscribe
  • About
  • Advertise
  • Privacy & Policy
  • Contact

Copyright © 2015 - 2026 The Media Online. All rights reserved. Part of Arena Holdings (Pty) Ltd

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

No Result
View All Result
  • Home
  • MOST Awards
  • News
    • Awards
    • Media Mecca
  • Print
    • Newspapers
    • Magazines
    • Publishing
  • Broadcasting
    • TV
    • Radio
    • Cinema
    • Video
  • Digital
    • Mobile
    • Online
  • Agencies
    • Advertising
    • Media agency
    • Public Relations
  • OOH
    • Events
  • Research & Education
    • Research
    • Media Education
      • Media Mentor
  • Press Office
    • Press Office
    • TMO.Live Blog
    • Events
    • Jobs

Copyright © 2015 - 2026 The Media Online. All rights reserved. Part of Arena Holdings (Pty) Ltd

Not enough quota to unlock this post
Unlock left : 0
Are you sure want to cancel subscription?